![]() From John’s messy caravan through the cold mining caves through various settlements to the abandoned shopping malls, this game teems with details that make the universe believable. When I first laid my eyes on Eastward, I was enamored by the level of detail that populated its hi-bit universe and when I finally got to play it, this feeling perpetuated scene after scene. As they venture across Eastward, Sam and John discover other settlements, make new friends, face unusual enemies and also see a glimmer of hope in bringing harmony back to Eastward’s ravaged lands. But their attempt to reach the surface defies one of Potcrock Isle's fundamental rules and this escapade leads to the Mayor exiling them to the surface, leaving them to their own devices.īut upon leaving the underground settlement, the surface does not seem to be as the foreboding tales recount for the lands are indeed green lands, the sky is indeed blue and wildlife is teeming in the Forbidden Land, which is nevertheless in a derelict state. To prove that everyone is wrong, she decides to head to the surface and being his protégé, John goes after her. However, Sam adamantly claims to have seen this Forbidden Land before and it is nowhere as dystopian as they make it sound for the sky is blue and environments are lush green above their underground domicile. ![]() This native of Potcrock Isle is a miner of a few words who looks after Sam, a child he discovered under cryptic circumstances, in an underground tank.įor decades, humans have turned to the underground to live their lives in settlements without any knowledge of the surface, or the outside world, which has now turned into an uninhabitable barren land where no one returns from. In a world where the surface is forbidden, where robots are commonplace workers and where those thinking of ever going back to the surface are dismissed as "fantasists", you play as John. ![]()
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